The First Descendant’s first patch adds gameplay adjustments on Xbox

Players who complete The First Descendant achievements can download the free Xbox game’s first patch since launch, which appears to make some gameplay adjustments. Check out Patch Notes for The First Descendant Hotfix 1.0.1 The First Descendant had a bumpy start when it launched on Xbox Series X|S and Xbox One in June, with players reporting a number of issues with the game’s performance and criticism of its microtransactions. Developer Nexon has been updating the list of known issues on The First Descendant’s website as players report them, and even offered up some free in-game items to make up for the bumpy launch.

The first update is here now, and while it doesn’t touch The First Descendant’s microtransactions, it does deliver a few gameplay tweaks and fixes an issue on Xbox Series X|S that caused AMD’s FidelityFX Super Resolution to malfunction. Among the gameplay tweaks, knockback and knockdown times have been sped up, the Eterlick Shield ability can now only be used once per stage, and players on Xbox One should no longer see headless players.

Here are the patch notes for Hotfix 1.0.1.

Patch Notes for the First Descendant Hotfix 1.0.1

Platform & System

  • Fixed an issue where the logo sound was too loud when starting the game.
  • Server and client stabilization has been performed.
  • (PS5) Removed unintended factors that degraded performance.
  • (PS5, XSX) Fixed an issue where FSR Upscale was not working properly.

Content improvements

  • Recoil and takedown times have been increased by 1.5 times.
  • The maximum use of the Eterlick Shield ability per phase has been reduced from 2 times to 1 time.


User Interface/UX

  • Fixed the issue where the back button did not work after closing the capacity overflow popup in the module enhancement UI.


  • (XB1) Fixed an issue where other players’ heads wearing skins would occasionally not display.


  • Fixed the issue where the ‘Skill Power Modifier’ number was not applied correctly after the level 5 buff of the ‘Lethal Infection’ module.
  • Fixed the issue where the ultimate module drop animation was used when the normal module ‘High-Power Rounds Capacity Increase’ was dropped.


  • Fixed an issue where object destruction animations were not appearing in the strategic outpost.
  • Fixed an issue where the name and description of the NPC Dominique in the Hagios region were displayed incorrectly.


  • Fixed the issue where the guided round of the ultimate weapon ‘Restored Relic’ would not apply the ‘Ancient Fire’ status effect.
  • Fixed the tooltip error for the Fire skill power of the 2-set effect External Components ‘Active Volcano’.
  • Fixed the tooltip error for the weaknesses of the ‘Frozen Heart’ External Components 4 set effect.

If you’re looking for more games in the same genre, check out our list of the best third-person shooters for Xbox.

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